A dirty bomb works completely differently and cannot create an atomic blast. This has been an enormous task for so many people at the studio, so please share with us your fondest Dirty Bomb memories on our social channels, and check out our ArtStation for more unreleased Dirty Bomb artwork.ĭon’t forget to sign up to our Newsletter for monthly Splash Damage updates. A dirty bomb is not the same as an atomic bomb An atomic bomb, like those bombs dropped on Hiroshima and Nagasaki, involves the splitting of atoms and a huge release of energy that produces the atomic mushroom cloud. Dirty Bomb, formerly developed under the title Extraction, is a free-to-play MMOFPS developed by Splash Damage and published by Nexon. We hope you enjoy this deep dive in Dirty Bomb design. Here are the first three tracks of original Dirty Bomb music, used in the game’s first teaser trailer. First-person shooter that features a fast pace and team-based gameplay. There’s been a lot of update music over the years, but here’s something you haven’t heard in a long time. This Art Book looks at many of the original concepts for Dirty Bomb from maps and characters to weapons and vehicles. Some of the people who contributed to this project have gone on to work at other incredible studios and on amazing games, and we remain so proud of the work they did to get there. Here at Splash Damage, we have been blessed by some of the most incredible artists in the videogame industry. Here is the full 300+ page document in PDF format for you to download. We will be sharing tidbits from this document on our Twitter page, but please share with us your own highlights or surprises! This is a labour of love from Splash Damage’s staff past and present, but who better to introduce it than Dirty Bomb’s Creative Director, Exedore? This is the history of Dirty Bomb in hundreds of pages of designs, sketches, notes, concept art, biro drawings, user stories and more. Conquer the streets of London and fight to decontaminate the city in Dirty Bomb - a free to play multiplayer first-person shooter video game developed by Splash Damage and initially published by Nexon America and was taken over by Warchest, an in-house publishing arm of Splash Damage. We’ve spoken with our Founders and they respected our wish to make those three things available to everyone. Three of the rewards, Dirty Bomb’s Game Design Document, Artbook and Original Soundtrack were promised at the full release of the game to the people who pledged money to support the title during that campaign, our ‘Founders.’ Many moons ago, prior to the rise of Kickstarter, we launched a crowdfunding campaign for Dirty Bomb.
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